Will this mean it's a better game that people won't actually remember as much? Time will tell. Two Worlds II is aiming to be more accessible and less weird than its genre buddies, ditching the Olde Englishe script and comic acting. The sort of thinking that gives you the opportunity to jump into a full bath with your armour on for no reason whatsoever ( Risen) or spend hours sawing at wooden logs, again for no reason ( Gothic). The game had that curious mainland Europe feel to it, which we English speakers just can't seem to get our heads round. They mean it in an affectionate way not because it was brilliant, but because it was laughable in many ways. If you mention it to someone, their eyes light up and they go "Oh yeah, Two Worlds, that was awesome." or something along those lines. If You Ever got to play Two Worlds, you'll probably never forget the experience.
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